
Other than the 2 above mentioned things you want to run as much high value creatures/spells as possible to make every mill suck for your opponents to choose.Hullbreaker horror is particularly good because if you have enough rocks on the board you can win on the spot Neoform and eldrich evolution are probably the best cards in the deck and you should absolutely run a package to support this.Tasigur kind of needs a high amount of fetches to come out very early Rocks are honestly the best ramp for tasigur because a lot of the combos that tasigur wins with needs rocks, and because they're the least likely to stay in the graveyard after the first activation (I found for example that if you run Sakura tribe elder, and you get it back, and sac it again, it feels like you're fighting yourself and the tasigur activations feel weak).I've found a couple of things from building high power tasigur over the years: But this 1 card cannot be the only win con the deck has, or is it?īut imo the strongest version is mixture of value and combo. So usually I waste my turns on tasigurs ability.getting something crappy into my hand.and passing. Also there is very little syngery between permanents to actually pressure the board. How on earth do I play him? I have never been so confused by a commander/deck type.įor a "value" deck, this deck as too few threats to actually do something. Should I focus on recursion and removal ?.Should I focus on my cards in hand to play threats?.Should I fill up my yard with as many cards as possible ?.

Like what is the strategy here? On most of my turns I just durdle around, waste 4 mana on Tasigur ability to get some card of my yard to my hand which usually is not that great. How on earth does one play ] deck? My Deck
